Nineva Studios Blog

Notes from our engineers, designers, and producers on building games, SDKs, and mobile products.

Latest articles

Kotlin Multiplatform vs Flutter vs React Native: Choosing the Right Mobile Stack
Mobile12 min read

Kotlin Multiplatform vs Flutter vs React Native: Choosing the Right Mobile Stack

A practical comparison of Kotlin Multiplatform, Flutter, and React Native for teams choosing a cross-platform mobile strategy.

Kotlin MultiplatformFlutterReact Native
Jul 16, 2026
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How to Estimate a Game Development Project
Game Development11 min read

How to Estimate a Game Development Project

A practical framework for turning a game idea into a credible production estimate, from scope discovery and team planning to risk buffers and delivery ranges.

Game DevelopmentProductionProject Planning
Apr 28, 2026
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How Much Does Mobile Game Development Cost?
Game Development10 min read

How Much Does Mobile Game Development Cost?

A practical cost breakdown for mobile game development, including team roles, production phases, hidden costs, risk buffers, and budget ranges.

Mobile GamesBudgetingProduction
Apr 24, 2026
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Unity vs Unreal Engine for Mobile Game Development
Game Development12 min read

Unity vs Unreal Engine for Mobile Game Development

A studio-focused comparison of Unity and Unreal Engine for mobile games, covering performance, content pipelines, team fit, plugins, graphics, and production risk.

UnityUnreal EngineMobile Games
Apr 22, 2026
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Game Porting to Mobile: A Technical Checklist
Game Development11 min read

Game Porting to Mobile: A Technical Checklist

A practical checklist for porting a PC, console, or WebGL game to iOS and Android, covering controls, performance, UI, SDKs, QA, and store release work.

Game PortingiOSAndroid
Apr 18, 2026
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How to Choose a Game Development Studio
Game Development10 min read

How to Choose a Game Development Studio

A practical buyer guide for choosing a game development studio, including portfolio review, technical fit, production process, communication, pricing, and risk checks.

OutsourcingGame StudioProduction
Apr 16, 2026
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Vertical Slice in Game Development: What It Is and How to Plan One
Game Development10 min read

Vertical Slice in Game Development: What It Is and How to Plan One

A practical guide to planning a vertical slice for a game project, including goals, scope, team roles, deliverables, timeline, budget, and common mistakes.

Vertical SlicePrototypeProduction
Apr 14, 2026
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Is KMP Production Ready in 2025? A Real-World Migration Story
Mobile9 min read

Is KMP Production Ready in 2025? A Real-World Migration Story

A recap of the GDG Lviv talks that I gave in March of 2025 (In Ukrainian). A short retrospective on rewriting TransFollow’s logistics app with Kotlin Multiplatform and shared UI.

Kotlin MultiplatformComposeMobile
Mar 12, 2025
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How to force the Unreal Engine Android project to use AndroidX?
Game Development3 min read

How to force the Unreal Engine Android project to use AndroidX?

A quick Unreal Plugin Language tweak to enable AndroidX and Jetifier in Unreal Engine 4 Android builds so modern SDKs keep working.

Unreal EngineAndroidAndroidX
Aug 20, 2020
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The business of building code plugins for game engines
Game Development18 min read

The business of building code plugins for game engines

What it takes to build native mobile plugins for Unity and Unreal Engine, how the marketplaces compare, and the lessons we learned turning plugins into a business.

UnityUnreal EnginePluginsBusiness
Aug 13, 2020
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