
Firebase Goodies
Analytics, Remote Config, and Cloud Messaging surface areas exposed via Blueprint nodes.
Creating robust plugins and SDKs that extend the capabilities of Unity and Unreal Engine (or any other game engine) for your specific needs.
We develop custom plugins that seamlessly integrate with Unity and Unreal Engine, extending their functionality to meet your unique project requirements. Our plugins are optimized, well-documented, and easy to maintain.
Our team specializes in creating comprehensive SDKs for game engines, enabling third-party developers to integrate your services, platforms, or technologies into their games with minimal friction.
From diagnostics to monetization and live support, our SDKs ship with production-ready code, documentation, and update paths.
Deep crash tracking, crash symbol uploaders, and breadcrumbs optimized for packaged UE builds.

Offerwall integrations with custom callbacks, analytics hooks, and unit tests for long-term maintenance.
Embeddable support flows with mobile push, FAQs, and ticket routing directly from the pause menu.

Modular paywall builder, entitlement syncing, and sandbox-friendly purchase sandboxing wired for Purchasely’s in-app subscription stack.

Tap-to-earn survey offers with profile targeting, currency payouts, and fraud checks.
Subscription Monetization Platform for Apps, Web, and CTV
Every card below mirrors the live data, pricing, and ratings on our Fab publisher page.

Analytics, Remote Config, and Cloud Messaging surface areas exposed via Blueprint nodes.

AdMob banners, rewarded video, and mediation adapters tuned for production builds.

Ready-made purchase flows, subscription helpers, and currency payout utilities.

Universal link routing with attribution payloads for campaign analytics.

Full Game Center entitlement support—leaderboards, achievements, and multiplayer invites.

Google Play Games sign-in, achievements, and cloud saves wired for UE and Unity.

FB login, sharing dialogs, and Graph API helpers bundled for mobile builds.

Deeper native access—device info, haptics, in-app reviews, and background tasks.

Covers Play Billing, notifications, file pickers, and background services for Android.
Our assets from Unity Asset Store publisher page. They combine production-ready native code with documentation, samples, and extensive support from the Nineva team.

Embeds an actual native Google Maps view in Unity scenes with markers, clustering, and gesture controls.

Android system APIs—notifications, intents, billing, media pickers—exposed through simple C# calls.

iOS-native capabilities like keychain, share sheets, files, and haptics wrapped in Unity-friendly methods.
We are ready to turn your ideas into reality. Get in touch with us to discuss your project.
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